WeaponsmithsLevel
Unarmed
0
1-Hand Sword
0
Dagger
0
Wand
9.3887
1-Hand Axe
0
1-Hand Hammer
0
2-Hand Sword
0
Staff
0
2-Hand Axe
0
2-Hand Hammer
0
Spear
0
Bow
0
Crossbow
0
Gun
0
Physical Defense
5.1776
CraftsmenLevel
Blacksmithing
0
Carpentry
0
Armorsmith
0
Tailor
0
Chef
0
Alchemist
0
Miner
0
Woodcutter
0
Horticulture
0
Fishing
0
Farming
0
Catch Pet
0
Hawk Eye Gloves
Bound
Tier 1Durability 80/80
Requires Level 9
ClothHands
Physical Defense 12Magical Defense 17
Worth:18 Gold
+7 Magical AttackEnergy II
Item ID: 228149
Cloth Boots
Bound
Tier 1Durability 80/80
Requires Level 7
ClothFeet
Physical Defense 7Magical Defense 9
Worth:10 Gold
Item ID: 221678
Superior Robe
Bound
Tier 1Durability 100/100
ClothUpper Body
Physical Defense 13Magical Defense 18
Worth:8 Gold
+3 IntelligenceIntellect I
Rune (1/4)
+3 IntelligenceMind I
Item ID: 221584
Cloth Leggings
Bound
Tier 1Durability 80/80
Requires Level 5
ClothLower Body
Physical Defense 16Magical Defense 23
Worth:10 Gold
Item ID: 221674
Colony Cloak
Bound
Tier 1Durability 80/80
Requires Level 4
ClothCape
Physical Defense 3Magical Defense 5
Worth:10 Gold
Item ID: 221673
Belt of the Echoing Valley
Bound
Tier 1Durability 80/80
Requires Level 20
ClothBelt
Physical Defense 16Magical Defense 21
Worth:35 Gold
+34 Maximum HPLife IV
+34 Maximum MPSpell IV
Item ID: 228378
Moonspring Necklace
Bound
Tier 1Durability 80/80
Requires Level 9
AccessoryNecklace
Physical Defense 0Magical Defense 0
Worth:10 Gold
+9 DefenseSolidity I
Item ID: 221684
Decorated Crossbow
Bound
Tier 1Durability 100/100
Requires Level 20
CrossbowRanged Weapon
Physical Damage 111 (DPS 31.6)
Worth:454 Gold
+5 Light ResistanceLight I
Item ID: 210954
Metal Ring of Health
Bound
Tier 1Durability 100/100
AccessoryRing
Physical Defense 0Magical Defense 0
Worth:3 Gold
+10 Maximum HPLife I
Item ID: 221536
Reagent Ring
Bound
Tier 1Durability 80/80
Requires Level 6
AccessoryRing
Physical Defense 0Magical Defense 0
Worth:21 Gold
+1 All AttributesAbility I
A jewel is set into the ring which can measure the properties of chemicals. As chemicals can dissolve your hand, please don't wear it when using this feature.
Item ID: 222007
Pioneers Earring
Bound
Tier 1Durability 80/80
Requires Level 3
AccessoryEarring
Physical Defense 0Magical Defense 0
Worth:10 Gold
+9 DefenseSolidity I
Item ID: 221672
Logar Earring
Bound
Tier 1Durability 80/80
Requires Level 6
AccessoryEarring
Physical Defense 0Magical Defense 0
Worth:10 Gold
+9 DefenseSolidity I
Item ID: 221677
Fine Short Wand + 8
Bound
Tier 1Durability 100/100
WandMain hand
Physical Damage 5 (DPS 2.4)Attack Speed 2.1
Magical Damage 45
Worth:6 Gold
+77 Magical Attack
+3 IntelligenceIntellect I
Item ID: 210514
Fountain of Talent
Not dropped on PK death
Bound
Tier 1Durability 5/5
Requires Level 10
AccessoryAmulet
Worth:36 Gold
While fighting monsters and acquiring talent points, 50% of the amount of TP is stored in the amulet. When it's full, you won't be able to store any more talent points. (When the amulet is full, you can right click on it to change it for a talent orb. Cannot be removed once equipped, equipping a similar item will replace it making it disappear as a consequence of this.)
Item ID: 221394