← Class Skills
Skill Changes
Every skill we changed on Mystic Forest, with its value before and now.
21 changed skills
6 New
Last update: 20 October 2026
Fire Mage
Flame
Mage
All 6 versions of Flame
- Cast time
-
Before3 sec
→
Now2 sec
- Extra fire hit
-
BeforeWeak
→
NowAs strong as your Flame
- Chance
-
Before10% / 20%
→
Now50%
- Each hit
-
BeforeWind damage, its own formula
→
NowFire damage = 4 × your Flame
Flame Spirit (Mage / Scout)
Flame Spirit
Mage / Scout
All 4 versions (level 35, 50, 60, 65)
- Stays for
-
Before40 sec
→
NowUntil it dies
- Cooldown
-
Before180 sec
→
NowNone
- Cast time
-
BeforeInstant
→
Now4 sec (moving or getting hit stops it)
- Power taken from you
-
Before50% magic attack, 40% damage, 80% hit and crit
→
Now100% of everything
- Strength of Ashes
-
BeforeEvery second while summoned
→
NowWhen the spirit dies
Flame of Fire
Mage / Scout
- Damage
-
BeforeWeak
→
NowSame formula as Flame, with your power
Magic Crossflow
Mage / Scout
- Effect
-
BeforeOn the spirit and on you
→
NowRemoved
Mage elite skills
- Cost
-
BeforeRage (35 / 35 / 20)
→
NowMana (35 / 35 / 20)
Cursed Fangs
Mage / Rogue
- Curse damage per tick
-
Before16
→
Now32 (×2)
Messenger of Light
Mage / Knight
- Light damage at level 50
-
Before60%
→
Now205%
Essence of Magic
Mage / Priest
- Target
-
BeforeAn ally (range 200)
→
NowYou only
- Bonus at +55
-
Before5.9%
→
Now15% (grows with the skill level)
- Magic attack and max MP at +55
-
Before4.8%
→
Now15% (grows with the skill level)
Elements of Pride
Mage / Warlock
- Bonus per stack
-
Before2% wind / 1% fire
→
Now25% (2 stacks = 50%)
Soul Stepping
Mage / Warlock
- Duration
-
Before30 sec (at +50)
→
Now30 min (at every level)
Warrior
- Cooldown
-
Before30 sec
→
Now10 sec
- Cost
-
Before50 rage
→
NowMana (203 at +55)
Savage Whirlwind
New
Warrior / Warden
All 3 versions
- Damage at +55
-
Before473%
→
Now400% (still +6% per level)
Attack Weakener
New
Warrior / Warden
- Damage at +55
-
Before473%
→
Now400% (still +6% per level)
Air Tremor
New
Warrior / Warden
- Cost at +55
-
Before280 mana + 10% of max mana
→
Now280 mana only
- Cooldown
-
Before4 sec
→
Now10 sec
Other classes
Light Energy Weapon
Knight / Mage
- Light damage on each normal hit
-
Before32
→
Now60
Camellia Flower
Druid / Scout
All 3 versions (level 15, 50, 60)
- Heals
-
BeforeOne target
→
NowYour party around the target (range 120, up to 12)
Arrow of Essence
New
Scout
- Ranged weapon damage
-
Before+40%
→
Now+20%
- Attack speed
-
Before+30%
→
Now+15%
Enchanted Throw
New
Rogue / Mage
- Extra throw damage
-
Before100%
→
Now50% (half)