World guide

Explore Taborea in depth

Choose a chapter and discover the regions of Taborea, their stories and their levels.

01

Howling Mountains

Named for the wind that wails between its peaks, the Howling Mountains are where most heroes of Taborea take their first steps. Pioneer Village and the town of Logar grew here when the settlers pushed into the wild, and the old forests still hide wolves, bears and the secrets of older days.

Level range: 1–10

02

Silverspring

The fields and hills that feed Varanas, the great capital of Taborea, watered by the bright springs that gave the land its name. Farmers and traders share its roads with black boars, grassland hyenas and cow beetles.

Level range: 10–25

03

Sascilia Steppes

An endless sea of grass under a wide sky. Drifters and plunderers roam the plains, Blackhorn skirmishers raid whoever crosses their land, and cyclops engineers build their war machines far from any road.

Level range: 1–26

04

Dragonfang Ridge

Its frozen peaks rise like the fangs of a sleeping dragon. Ice dwarves and the warbands of the Agriza fight over every pass, and only the well-prepared ever reach the top.

Level range: 20–35

05

Ystra Highlands

Cold winds and deep snow cover the highlands of Ystra. Minotaur patrols march along the ridges, snow ferrets and ice lizards hunt in the drifts, and the cyclopes of the Sea of Snow wait for those brave enough to climb.

Level range: 30–45

06

Dust Devil Canyon

Nothing grows here but cacti and thorns. Whirlwinds of dust dance across the canyon floor like restless spirits, stingtail scorpions wait under every rock, and the mummified dead still walk the old trails.

Level range: 40–50

07

Ravenfell

A grey land where only the ravens still sing. Cursed sailors of the Shadowmoon wander its beaches, sandbank turtles crawl along the shore, and white-maned giant wolves hunt anyone foolish enough to travel alone.

Level range: 45–50

08

Weeping Coast

The waves here never stop their mourning song. The Ayal clans live along the shore among skippers and wheezers, and somewhere on this coast the three Seal Guardians stand watch over an ancient seal.

Level range: 50–55

09

Savage Lands

Beyond the last roads lies a land that never knew a master. Wild giant bears and gnawing beavers rule the jungle, and in the lava fields the collectors gather fire for purposes no one has yet understood.

Level range: 52–55

10

Aotulia Volcano

Under a sky dark with ash and heavy with sulphur lies the volcano that adventurers call the Claw of the Magic Dragon. Lava runs across the scorched ground, and in its heart the naga have raised a city of strange power — built, some say, under the eye of a mind far greater than their own.

Level range: 54–55

11

Elven Island

For centuries the elves lived hidden from the rest of the world. On this island their young learn the bow, the blade and the voice of the spirits, before the ships carry them across the sea to the rest of Taborea.

Level range: 1–10

12

Yrvandis Hollows

Deep beneath the mountains lies the capital of the Shadowforge Dwarves, where every young dwarf begins the journey. Its districts ring with hammers, its great mine feeds the forges of the whole kingdom — and its oldest halls, long forgotten, still hide things better left asleep.

Level range: 1–10

13

Northern Janost Forest

Giant trees grow so close that light barely reaches the ground, and beneath them hangs a fog of lies and mistrust. Half-breed dragons have been seen above the canopy, the ancient feud between the Elves of Jyr’na and the Beastmen of Angren still smoulders, and the secrets of the Great Banishment, a thousand years old, wait to be uncovered.

Level range: 57–60

14

Limo Desert

Beyond the marshes and the mountains, a dry grassy plain stretches to the edge of the sky. Life gathers around its green oases, where the desert villages trade and rest — and this is the land where Kawak Angerfang, hero of the Great Banishment and chief of the Iron Teeth, was born.

Level range: 60–62

15

Land of Malevolence

Here the demons did not simply attack — they took root. The earth is grey and poisoned, the dead do not stay in their graves, and every ruin whispers of the people who lived here before the corruption came.

Level range: 63–65

16

Redhill Mountains

Red cliffs and dusty valleys carry the scars of a war that has lasted longer than anyone can remember. Two peoples claim these mountains, and every camp, every pass and every ruined watchtower tells which side last held it.

Level range: 66–67

17

Tergothen Bay

A proud coastal kingdom stands at the edge of the sea, its harbours busy and its walls tall — and still the demon armies press against them. Here sailors, soldiers and adventurers stand together to keep the last lights of the bay burning.

Level range: 68–69

18

Ancient Kingdom of Rorazan

Once a great kingdom, now a land of fire and broken towers. Deep beneath its burning ruins a demon lies imprisoned — and the chains that hold it grow weaker with every year that passes.

Level range: 70–72

19

Chrysalia

The ancient home of the dragons is no longer theirs alone. Vast insect colonies have spread across the land, and the war between dragon and swarm shapes every forest, every hive and every skyline of Chrysalia.

Level range: 72–75

20

Merdhin Tundra

Endless ice covers the ruins of an old dwarven realm. Its halls are frozen, its forges are cold, and a dark corruption spreads beneath the snow — the last and coldest frontier for the bravest heroes of Taborea.

Level range: 75–77